teamLab: Dance! Art Exhibition, Learn & Play! Future Park

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Jakuchu Ito (1716 - 1800) was an early modern Japanese painter who was active in Kyoto in the mid-Edo period. Jakuchu has left us with a unique style of painting where the surface is made up of a grid of tens of thousands of squares that are individually colored. The artwork, Nirvana, was inspired by the screen paintings; "Birds, Animals, and Flowering Plants", and "Trees, Flowers, Birds and Animals".

The square paintings of Jakuchu remind us of computer generated pixel art. It has been proposed that Jakuchu’s squares pictures were inspired by, and the result of, industrial production constraints in the designs of Nishijin, (traditional high-quality silk fabric that is woven in Nishijin, Kyoto). Pixel art was also born from functional limitations, now those functional limitations no longer exists but pixel art is still a very popular form of expression. This is perhaps why we feel an intuitive digital sense to Ito Jakuchu's squares work. The colors of Jakuchu’s work are the result of the optical phenomena of visual mixing of color combinations within the squares. It appears as if Ito Jakuchu understood optical mixing of colors at a time before the art movements of Impressionism and Pointillism.

This artwork was created in a virtual 3-D space in which 3-D animals move, and the space is then converted into what teamLab calls, "Ultra Subjective Space".
In order to utilize the optical phenomenon of visual color mixing, the color in the 3-D space is split by the color pattern of the squares. For example, if the pattern of a square is colored in red and blue, that part corresponds to purple in the three-dimensional space.

The squares of the screen are fixed whilst the space continues to move, and thus the color inside the squares is on a different time axis to the space. Seen as a whole from a distance, brilliantly shining color visual mixing occurs, and the world of plants and animals of the space will move at a slow time axis. When viewed up close, the colors divided by the finely drawn patterns of each square, will change on a rapid time axis. The two time axes co-exist in this work to create a new visual effect that expresses an overwhelming amount of ultra-fine information.

In addition, parts of the image squares are represented as pixels, and filled in with the most frequent color in the squares. As the animals move in space they leave behind frozen pixels. This results in a new visual expression. Also, the 3-D animals that are moving in a 3-D space are expressed in the fixed squares as abstracted 3-D pixel cubes, creating an another additional and new visual expression.

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